meh
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assets/emission.aseprite
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assets/emission.aseprite
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assets/emission.png
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assets/emission.png
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assets/emission.png.import
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assets/emission.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dmq7bntf6p6tg"
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path="res://.godot/imported/emission.png-37ad2823c71ccc45c75a37fd6891dad8.ctex"
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"vram_texture": false
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[deps]
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source_file="res://assets/emission.png"
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dest_files=["res://.godot/imported/emission.png-37ad2823c71ccc45c75a37fd6891dad8.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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assets/energy_package.aseprite
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assets/energy_package.aseprite
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assets/energy_package.png
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assets/energy_package.png
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assets/energy_package.png.import
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assets/energy_package.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bjl6gqj0bvhhp"
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path="res://.godot/imported/energy_package.png-15476a02b693f9f2afae94d3f9eb2ffa.ctex"
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metadata={
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"vram_texture": false
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[deps]
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source_file="res://assets/energy_package.png"
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dest_files=["res://.godot/imported/energy_package.png-15476a02b693f9f2afae94d3f9eb2ffa.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@@ -23,7 +23,6 @@ public partial class NoduleManager
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public void Update()
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{
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GD.Print("UPDATE");
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UpdateNoduleConnections();
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UpdateTubes();
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}
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20
src/Gameplay/Nodules/Mitochondria.cs
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src/Gameplay/Nodules/Mitochondria.cs
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using Godot;
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namespace Slimepire.Gameplay.Nodules;
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[SceneTree]
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public partial class Mitochondria : Node2D
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{
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public float Energy { get; set; } = 0;
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public float MaxEnergy { get; set; } = 100;
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public float EnergyRegenRate { get; set; } = 1;
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public override void _Process(double delta)
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{
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if (Energy < MaxEnergy)
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{
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Energy += EnergyRegenRate * (float)delta;
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}
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GPUParticles2D.Amount = (int)Energy;
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}
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}
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1
src/Gameplay/Nodules/Mitochondria.cs.uid
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1
src/Gameplay/Nodules/Mitochondria.cs.uid
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uid://h50qndjmmq4d
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36
src/Gameplay/Nodules/Mitochondria.tscn
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src/Gameplay/Nodules/Mitochondria.tscn
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@@ -2,6 +2,7 @@
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[ext_resource type="Script" uid="uid://cmpl0if164dba" path="res://src/Gameplay/Nodules/Nodule.cs" id="1_yembh"]
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[ext_resource type="Texture2D" uid="uid://cecg47efx7gw8" path="res://assets/Sprite-0001.png" id="2_7qt20"]
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[ext_resource type="PackedScene" uid="uid://c11xdoiv2ch3w" path="res://src/Gameplay/Nodules/Mitochondria.tscn" id="3_x44k2"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_7qt20"]
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radius = 15.0
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@@ -64,3 +65,5 @@ collision_mask = 2
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[node name="CollisionShape2D" type="CollisionShape2D" parent="TubeConnectionArea" unique_id=234655540]
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shape = SubResource("CircleShape2D_x44k2")
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debug_color = Color(0.38922516, 0.6054754, 0.25354394, 0.41960785)
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[node name="Mitochondria" parent="." unique_id=954228490 instance=ExtResource("3_x44k2")]
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