27 lines
541 B
C#
27 lines
541 B
C#
using System.Linq;
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using Godot;
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[SceneTree]
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public partial class DaySchedule : PanelContainer
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{
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[Export]
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private int _hoursInDay = 6;
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public override void _Ready()
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{
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TimeSlotContainer.GetChildren().ToList().ForEach(child => child.QueueFree());
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for (var i = 0; i < _hoursInDay; i++)
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{
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var timeSlot = Instantiator.Instantiate<TimeSlot>();
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TimeSlotContainer.AddChild(timeSlot);
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}
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}
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public void StartDay()
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{
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CurrentTimeLine.Running = true;
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}
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}
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