Files
TheGamesGame/menu_button.gd
2026-07-01 20:31:41 +02:00

14 lines
271 B
GDScript

class_name MyMenuButton
extends Button
@export
var level: PackedScene
func _ready() -> void:
connect("button_down", on_clicked)
await get_tree().create_timer(randf()).timeout
%AnimationPlayer.play("wiggle")
func on_clicked():
Globals.levelLoader.load_level(level)