Files
TheGamesGame/levels/level_1/moorhuhn.gd
2026-07-01 20:31:41 +02:00

34 lines
686 B
GDScript

class_name Moorhuhn
extends Area2D
signal killed
@export
var explosion: PackedScene
var direction := Vector2.ONE
var speed := 10
func _ready() -> void:
var angle := randi_range(0, 360)
direction = direction.rotated(deg_to_rad(angle))
speed += randi_range(5, 10)
func _process(delta: float) -> void:
position += direction * speed * delta
func _on_input_event(viewport: Node, event: InputEvent, shape_idx: int) -> void:
if event is InputEventMouseButton:
if event.button_index == MOUSE_BUTTON_LEFT and event.is_released():
var expl_inst = explosion.instantiate()
expl_inst.position = position
get_parent().add_child(expl_inst)
killed.emit()
queue_free()