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TheGamesGame/project.godot
2026-07-01 20:31:41 +02:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="The Games Game"
run/main_scene="uid://drsr14ptcp0we"
config/features=PackedStringArray("4.7", "Forward Plus")
config/icon="res://icon.svg"
[audio]
buses/default_bus_layout="uid://ib4k7qxrfra8"
[autoload]
Globals="*uid://4om6ccwly83"
[display]
window/size/viewport_width=320
window/size/viewport_height=240
window/stretch/mode="viewport"
window/stretch/aspect="expand"
[dotnet]
project/assembly_name="The Games Game"
[editor_plugins]
enabled=PackedStringArray("res://addons/gdfxr/plugin.cfg")
[physics]
3d/physics_engine="Jolt Physics"
[rendering]
textures/canvas_textures/default_texture_filter=0
rendering_device/driver.windows="d3d12"