; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="The Games Game" run/main_scene="uid://drsr14ptcp0we" config/features=PackedStringArray("4.7", "Forward Plus") config/icon="res://icon.svg" [audio] buses/default_bus_layout="uid://ib4k7qxrfra8" [autoload] Globals="*uid://4om6ccwly83" [display] window/size/viewport_width=320 window/size/viewport_height=240 window/stretch/mode="viewport" window/stretch/aspect="expand" [dotnet] project/assembly_name="The Games Game" [editor_plugins] enabled=PackedStringArray("res://addons/gdfxr/plugin.cfg") [physics] 3d/physics_engine="Jolt Physics" [rendering] textures/canvas_textures/default_texture_filter=0 rendering_device/driver.windows="d3d12"