remove data for now
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@@ -2,5 +2,5 @@ using Godot;
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namespace Slimepire.Core;
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namespace Slimepire.Core;
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[ResourceTree("/src/Data")]
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[ResourceTree("/src")]
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public static partial class GameResources;
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public static partial class GameResources;
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@@ -1,43 +0,0 @@
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[gd_resource type="Resource" script_class="NoduleResource" format=3 uid="uid://0d8vif4ejtp1"]
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[ext_resource type="Texture2D" uid="uid://ds1idectpqbnh" path="res://assets/energy_storage_nodule.png" id="1_237jx"]
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[ext_resource type="PackedScene" uid="uid://by6iw05ovnhq8" path="res://src/Gameplay/Components/EnergyStorage.tscn" id="1_dusyu"]
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[ext_resource type="Script" uid="uid://bnf6qmk64i2wj" path="res://src/Data/NoduleStats.cs" id="2_dusyu"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_dusyu"]
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atlas = ExtResource("1_237jx")
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region = Rect2(0, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_rmsh8"]
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atlas = ExtResource("1_237jx")
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region = Rect2(32, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_lmxtc"]
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atlas = ExtResource("1_237jx")
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region = Rect2(64, 0, 32, 32)
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[sub_resource type="SpriteFrames" id="SpriteFrames_j6wbi"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_dusyu")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_rmsh8")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_lmxtc")
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}],
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"loop": 1,
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"name": &"default",
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"speed": 5.0
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}]
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[resource]
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script = ExtResource("2_dusyu")
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SpriteFrames = SubResource("SpriteFrames_j6wbi")
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Color = Color(0.60033447, 0.5019659, 0.0981792, 1)
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NoduleName = "Energy Nodule"
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MaxEnergy = 100.0
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Components = Array[PackedScene]([ExtResource("1_dusyu")])
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metadata/_custom_type_script = "uid://bnf6qmk64i2wj"
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@@ -1,16 +0,0 @@
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using Godot;
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namespace Slimepire.Data;
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[GlobalClass]
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public partial class NoduleStats : Resource
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{
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[Export]
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public SpriteFrames SpriteFrames = null!;
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[Export]
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public Color Color;
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[Export]
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public string NoduleName = "Nodule";
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}
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@@ -1 +0,0 @@
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uid://bnf6qmk64i2wj
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@@ -1,40 +0,0 @@
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[gd_resource type="Resource" script_class="NoduleStats" format=3 uid="uid://5gk0giodp6g"]
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[ext_resource type="Texture2D" uid="uid://cecg47efx7gw8" path="res://assets/simple_nodule.png" id="1_j6wbi"]
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[ext_resource type="Script" uid="uid://bnf6qmk64i2wj" path="res://src/Data/NoduleStats.cs" id="1_otepm"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_j6wbi"]
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atlas = ExtResource("1_j6wbi")
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region = Rect2(0, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_q8pab"]
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atlas = ExtResource("1_j6wbi")
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region = Rect2(64, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_dh8qd"]
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atlas = ExtResource("1_j6wbi")
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region = Rect2(32, 0, 32, 32)
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[sub_resource type="SpriteFrames" id="SpriteFrames_x44k2"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_j6wbi")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_q8pab")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_dh8qd")
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}],
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"loop": 1,
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"name": &"default",
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"speed": 3.0
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}]
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[resource]
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script = ExtResource("1_otepm")
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SpriteFrames = SubResource("SpriteFrames_x44k2")
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Color = Color(0.2642648, 0.46582836, 0.36528692, 1)
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NoduleName = "Simple Nodule"
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metadata/_custom_type_script = "uid://bnf6qmk64i2wj"
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