GOO SLOP
This commit is contained in:
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assets/gradient_linear.png.import
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assets/gradient_linear.png.import
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://b2y7oc421yoyd"
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path="res://.godot/imported/gradient_linear.png-f1664a719d29c2fd7ef75dfe3ee8f4a4.ctex"
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metadata={
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[deps]
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source_file="res://assets/gradient_linear.png"
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dest_files=["res://.godot/imported/gradient_linear.png-f1664a719d29c2fd7ef75dfe3ee8f4a4.ctex"]
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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assets/metaball.kra
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assets/metaball.kra
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assets/metaball.kra~
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assets/metaball.png
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assets/metaball.png.import
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assets/metaball.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://byk86jmfv7p64"
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path.s3tc="res://.godot/imported/metaball.png-a6b8702ab5ec503295d5f109cf071bd1.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://assets/metaball.png"
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dest_files=["res://.godot/imported/metaball.png-a6b8702ab5ec503295d5f109cf071bd1.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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BIN
assets/metaball.png~
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assets/metaball.png~
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After Width: | Height: | Size: 22 KiB |
37
assets/shaders/metaball.gdshader
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37
assets/shaders/metaball.gdshader
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@@ -0,0 +1,37 @@
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shader_type canvas_item;
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varying vec2 quad_uv;
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uniform vec2 ball_0;
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uniform vec2 ball_1;
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uniform vec2 ball_2;
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uniform vec2 rect_size = vec2(1920, 1080);
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uniform float ball_radius = 12.0;
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uniform float cam_zoom = 1.0;
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uniform vec2 cam_pos = vec2(0.0);
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uniform float threshold : hint_range(0.0, 1.0) = 0.5;
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uniform vec4 color : source_color = vec4(0.3, 0.5, 0.2, 1.0);
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uniform sampler2D noise_tex : repeat_enable;
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void vertex() {
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quad_uv = UV;
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}
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float field(vec2 pos) {
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return (ball_radius * cam_zoom) / max(length(quad_uv * rect_size - pos), 1.0);
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}
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void fragment() {
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float sum = field(ball_0) + field(ball_1) + field(ball_2);
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float a = smoothstep(threshold - 0.05, threshold, sum);
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vec2 screen_px = quad_uv * rect_size;
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vec2 world_px = (screen_px - rect_size * 0.5) / cam_zoom + cam_pos;
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float n1 = texture(noise_tex, world_px * 0.0005).r;
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float n2 = texture(noise_tex, world_px * 0.0008 + 0.33).r;
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float hue_shift = (n1 - 0.5) * 0.12;
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float value_shift = (n2 - 0.5) * 0.15;
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vec3 shifted = color.rgb + vec3(hue_shift * 0.5, hue_shift, -hue_shift * 0.5) + value_shift;
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COLOR = vec4(shifted, a * color.a);
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}
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1
assets/shaders/metaball.gdshader.uid
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1
assets/shaders/metaball.gdshader.uid
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@@ -0,0 +1 @@
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uid://8xu2s3gyxp0v
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@@ -1,7 +1,7 @@
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{
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{
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"sdk": {
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"sdk": {
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"version": "9.0.0",
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"version": "9.0.0",
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"rollForward": "latestMajor",
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"rollForward": "latestMajor",
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"allowPrerelease": true
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"allowPrerelease": true
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}
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}
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}
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}
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@@ -21,8 +21,8 @@ buses/default_bus_layout="uid://djkq0k3jsuxcg"
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[display]
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[display]
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||||||
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window/size/viewport_width=480
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window/size/viewport_width=1920
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window/size/viewport_height=320
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window/size/viewport_height=1080
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window/stretch/mode="canvas_items"
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window/stretch/mode="canvas_items"
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window/stretch/aspect="expand"
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window/stretch/aspect="expand"
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65
src/Gameplay/GooSubViewPort.cs
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src/Gameplay/GooSubViewPort.cs
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using Godot;
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using Slimepire.Levels;
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public partial class GooSubViewPort : Node
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{
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private readonly Vector2[] _worldPositions =
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[
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new(400, 300),
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new(430, 310),
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new(380, 330),
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];
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private ShaderMaterial _material = null!;
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private ColorRect _colorRect = null!;
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private DemoLevel _level = null!;
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public override void _Ready()
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{
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_level = GetParent<DemoLevel>();
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var canvasLayer = _level.GetNode<CanvasLayer>("CanvasLayer");
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_colorRect = canvasLayer.GetNode<ColorRect>("ColorRect");
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_material = new ShaderMaterial
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{
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Shader = GD.Load<Shader>("res://assets/shaders/metaball.gdshader"),
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};
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_material.SetShaderParameter("threshold", 0.5f);
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_material.SetShaderParameter("color", new Color(0.3f, 0.5f, 0.2f, 1f));
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_material.SetShaderParameter("ball_radius", 12f);
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_material.SetShaderParameter("rect_size", GetViewport().GetVisibleRect().Size);
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_material.SetShaderParameter("cam_zoom", 1f);
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_material.SetShaderParameter("noise_tex", GenerateNoiseTexture(32));
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||||||
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_colorRect.Material = _material;
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||||||
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}
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||||||
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||||||
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public override void _Process(double delta)
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{
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var cam = _level.Camera;
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var viewSize = GetViewport().GetVisibleRect().Size;
|
||||||
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||||||
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_material.SetShaderParameter("cam_zoom", cam.Zoom.X);
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_material.SetShaderParameter("cam_pos", cam.GlobalPosition);
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||||||
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_material.SetShaderParameter("rect_size", GetViewport().GetVisibleRect().Size);
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||||||
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for (var i = 0; i < _worldPositions.Length && i < 3; i++)
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||||||
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{
|
||||||
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var screenPos = (_worldPositions[i] - cam.GlobalPosition) * cam.Zoom.X + viewSize / 2;
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||||||
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_material.SetShaderParameter($"ball_{i}", screenPos);
|
||||||
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}
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||||||
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}
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||||||
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||||||
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private static ImageTexture GenerateNoiseTexture(int size)
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||||||
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{
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||||||
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var img = Image.CreateEmpty(size, size, false, Image.Format.Rgba8);
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||||||
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var rng = new Random(42);
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||||||
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for (var y = 0; y < size; y++)
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for (var x = 0; x < size; x++)
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||||||
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{
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||||||
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var v = (float)rng.NextDouble();
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||||||
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img.SetPixel(x, y, new Color(v, v, v, 1));
|
||||||
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}
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||||||
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||||||
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return ImageTexture.CreateFromImage(img);
|
||||||
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}
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||||||
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}
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||||||
1
src/Gameplay/GooSubViewPort.cs.uid
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1
src/Gameplay/GooSubViewPort.cs.uid
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|||||||
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uid://bft481hoodv5d
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||||||
6
src/Gameplay/GooSubViewPort.tscn
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6
src/Gameplay/GooSubViewPort.tscn
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|||||||
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[gd_scene format=3 uid="uid://ce2frpb21ct5l"]
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||||||
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[ext_resource type="Script" uid="uid://bft481hoodv5d" path="res://src/Gameplay/GooSubViewPort.cs" id="1_xo53p"]
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||||||
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||||||
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[node name="GooSubViewPort" type="Node" unique_id=348721885]
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||||||
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script = ExtResource("1_xo53p")
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||||||
11
src/Gameplay/Metaball.cs
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src/Gameplay/Metaball.cs
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|||||||
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using System;
|
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using Godot;
|
||||||
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|
||||||
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public partial class Metaball : Control
|
||||||
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{
|
||||||
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// Called when the node enters the scene tree for the first time.
|
||||||
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public override void _Ready() { }
|
||||||
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|
||||||
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// Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
public override void _Process(double delta) { }
|
||||||
|
}
|
||||||
1
src/Gameplay/Metaball.cs.uid
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1
src/Gameplay/Metaball.cs.uid
Normal file
@@ -0,0 +1 @@
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|||||||
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uid://cpj1q44qfwsps
|
||||||
@@ -49,14 +49,13 @@ public partial class NoduleManager
|
|||||||
_aStar.ConnectPoints(nodule.NoduleId, neighbor.NoduleId);
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_aStar.ConnectPoints(nodule.NoduleId, neighbor.NoduleId);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Convert any ghost tubes connected to this nodule to real tubes.
|
// Convert ghost tubes where BOTH sides are now fully constructed
|
||||||
// Tubes are not always children of this nodule (depends on hash ordering in NoduleConnection),
|
|
||||||
// so iterating children alone isn't enough.
|
|
||||||
foreach (var (conn, tube) in _tubeConnections)
|
foreach (var (conn, tube) in _tubeConnections)
|
||||||
{
|
{
|
||||||
if (tube.IsGhost && (ReferenceEquals(conn.A, nodule) || ReferenceEquals(conn.B, nodule)))
|
if (tube.IsGhost && (ReferenceEquals(conn.A, nodule) || ReferenceEquals(conn.B, nodule)))
|
||||||
{
|
{
|
||||||
tube.SetGhost(false);
|
if (!conn.A.IsConstructing && !conn.B.IsConstructing)
|
||||||
|
tube.SetGhost(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
32
src/Gameplay/metaball.tscn
Normal file
32
src/Gameplay/metaball.tscn
Normal file
@@ -0,0 +1,32 @@
|
|||||||
|
[gd_scene format=3 uid="uid://ghg1o288grwq"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://cpj1q44qfwsps" path="res://src/Gameplay/Metaball.cs" id="1_jfklr"]
|
||||||
|
[ext_resource type="Shader" uid="uid://8xu2s3gyxp0v" path="res://assets/shaders/metaball.gdshader" id="2_vvscw"]
|
||||||
|
|
||||||
|
[sub_resource type="ViewportTexture" id="ViewportTexture_vvscw"]
|
||||||
|
viewport_path = NodePath("SubViewport")
|
||||||
|
|
||||||
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_vvscw"]
|
||||||
|
resource_local_to_scene = true
|
||||||
|
shader = ExtResource("2_vvscw")
|
||||||
|
shader_parameter/metaball_tex = SubResource("ViewportTexture_vvscw")
|
||||||
|
shader_parameter/threshold = 0.9250000439375
|
||||||
|
shader_parameter/color = Color(0.3, 0.5, 0.2, 1)
|
||||||
|
|
||||||
|
[node name="Metaball" type="Control" unique_id=1102466349]
|
||||||
|
layout_mode = 3
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
script = ExtResource("1_jfklr")
|
||||||
|
|
||||||
|
[node name="ColorRect" type="ColorRect" parent="." unique_id=1080383949]
|
||||||
|
material = SubResource("ShaderMaterial_vvscw")
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
@@ -5,5 +5,5 @@ namespace Slimepire.Levels;
|
|||||||
[GlobalClass]
|
[GlobalClass]
|
||||||
public abstract partial class BaseLevel : Node
|
public abstract partial class BaseLevel : Node
|
||||||
{
|
{
|
||||||
protected abstract Camera2D Camera { get; }
|
public abstract Camera2D Camera { get; }
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -5,5 +5,5 @@ namespace Slimepire.Levels;
|
|||||||
[SceneTree]
|
[SceneTree]
|
||||||
public partial class DemoLevel : BaseLevel
|
public partial class DemoLevel : BaseLevel
|
||||||
{
|
{
|
||||||
protected override Camera2D Camera => _.Camera;
|
public override Camera2D Camera => _.Camera;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -3,6 +3,7 @@
|
|||||||
[ext_resource type="Script" uid="uid://c8l12dlpexosv" path="res://src/Levels/DemoLevel.cs" id="1_l2cn0"]
|
[ext_resource type="Script" uid="uid://c8l12dlpexosv" path="res://src/Levels/DemoLevel.cs" id="1_l2cn0"]
|
||||||
[ext_resource type="Script" uid="uid://cdgi3y0sm3rt1" path="res://src/Gameplay/Camera.cs" id="2_mxa1b"]
|
[ext_resource type="Script" uid="uid://cdgi3y0sm3rt1" path="res://src/Gameplay/Camera.cs" id="2_mxa1b"]
|
||||||
[ext_resource type="PackedScene" uid="uid://j15868gtem0y" path="res://src/Gameplay/Nodules/RootNodule/RootNodule.tscn" id="3_knlma"]
|
[ext_resource type="PackedScene" uid="uid://j15868gtem0y" path="res://src/Gameplay/Nodules/RootNodule/RootNodule.tscn" id="3_knlma"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://ce2frpb21ct5l" path="res://src/Gameplay/GooSubViewPort.tscn" id="4_goo"]
|
||||||
|
|
||||||
[sub_resource type="LabelSettings" id="LabelSettings_l2cn0"]
|
[sub_resource type="LabelSettings" id="LabelSettings_l2cn0"]
|
||||||
font_size = 107
|
font_size = 107
|
||||||
@@ -29,3 +30,15 @@ text = "DEMO LEVEL"
|
|||||||
label_settings = SubResource("LabelSettings_l2cn0")
|
label_settings = SubResource("LabelSettings_l2cn0")
|
||||||
|
|
||||||
[node name="RootNodule" parent="." unique_id=1797926942 instance=ExtResource("3_knlma")]
|
[node name="RootNodule" parent="." unique_id=1797926942 instance=ExtResource("3_knlma")]
|
||||||
|
|
||||||
|
[node name="CanvasLayer" type="CanvasLayer" parent="." unique_id=648836414]
|
||||||
|
|
||||||
|
[node name="ColorRect" type="ColorRect" parent="CanvasLayer" unique_id=1287004749]
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
mouse_filter = 2
|
||||||
|
|
||||||
|
[node name="GooSubViewPort" parent="." unique_id=348721885 instance=ExtResource("4_goo")]
|
||||||
|
|||||||
Reference in New Issue
Block a user