This commit is contained in:
2026-05-30 01:05:14 +02:00
parent 9c7c414bc9
commit f2b3989910
19 changed files with 266 additions and 144 deletions

View File

@@ -3,58 +3,50 @@ using Godot;
namespace NodeWar;
[Singleton]
public partial class BuildManager : Node
{
public bool Building { get; set; } = false;
private bool Building { get; set; }
public Nodule BuildingNodule { get; set; }
public override void _Ready() { }
[Export]
private PackedScene _noduleScene;
[Export]
private PackedScene _rootScene;
private Nodule BuildingNodule { get; set; }
private Dictionary<NoduleConnection, Root> NoduleConnections { get; set; } = new();
public override void _Process(double delta)
{
if (Input.IsActionJustPressed("build") && !Building)
if (Input.IsActionJustPressed(MyInput.Build) && !Building)
{
Building = true;
BuildingNodule = _noduleScene.Instantiate<Nodule>();
BuildingNodule.BuildMode = true;
BuildingNodule.NoduleBuilt += () =>
{
Building = false;
// try connecting built nodule to connected ones
foreach (var connectedNodule in BuildingNodule.ConnectedNodules)
{
RegisterConnection(BuildingNodule, connectedNodule);
}
BuildingNodule = null;
};
BuildingNodule.BuildingCanceled += () =>
{
Building = false;
BuildingNodule = null;
};
GetParent().AddChild(BuildingNodule);
StartBuilding();
}
}
private void StartBuilding()
{
BuildingNodule = Instantiator.Instantiate<Nodule>();
Building = true;
BuildingNodule.BuildMode = true;
BuildingNodule.NoduleBuilt += () =>
{
Building = false;
BuildingNodule = null;
};
BuildingNodule.BuildingCanceled += () =>
{
Building = false;
BuildingNodule = null;
};
GetParent().AddChild(BuildingNodule);
}
public void RegisterConnection(Nodule a, Nodule b)
{
if (!NoduleConnections.ContainsKey(new NoduleConnection { A = a, B = b }))
{
var root = _rootScene.Instantiate<Root>();
var root = Instantiator.Instantiate<Root>();
GetParent().AddChild(root);
root.ConnectNodules(a, b);

69
ConnectionArea.cs Normal file
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@@ -0,0 +1,69 @@
using Godot;
namespace NodeWar;
[SceneTree]
public partial class ConnectionArea : Area2D
{
[Signal]
public delegate void NoduleEnteredEventHandler(Nodule nodule);
[Signal]
public delegate void NoduleExitedEventHandler(Nodule nodule);
public override void _Ready()
{
AreaEntered += OnAreaEntered;
AreaExited += OnAreaExited;
}
private void OnAreaEntered(Area2D area)
{
switch (area)
{
case Nodule nodule:
HandleNoduleEntered(nodule);
break;
case ConnectionArea connectionArea:
HandleNoduleEntered(connectionArea.GetParent() as Nodule);
break;
}
return;
void HandleNoduleEntered(Nodule newNodule)
{
if (newNodule.BuildMode)
{
return;
}
EmitSignalNoduleEntered(newNodule);
}
}
private void OnAreaExited(Area2D area)
{
switch (area)
{
case Nodule nodule:
HandleNoduleExited(nodule);
break;
case ConnectionArea connectionArea:
HandleNoduleExited(connectionArea.GetParent() as Nodule);
break;
}
return;
void HandleNoduleExited(Nodule newNodule)
{
if (newNodule.BuildMode)
{
return;
}
EmitSignalNoduleExited(newNodule);
}
}
}

1
ConnectionArea.cs.uid Normal file
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@@ -0,0 +1 @@
uid://w5ba3yo120vc

17
ConnectionArea.tscn Normal file
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@@ -0,0 +1,17 @@
[gd_scene format=3 uid="uid://c4oxc6kyp3muy"]
[ext_resource type="Script" uid="uid://w5ba3yo120vc" path="res://ConnectionArea.cs" id="1_djo5v"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_bv6fd"]
size = Vector2(150, 150)
[node name="ConnectionArea" type="Area2D" unique_id=943082837]
script = ExtResource("1_djo5v")
[node name="Collision" type="CollisionShape2D" parent="." unique_id=260055498]
rotation = 0.7853982
scale = Vector2(0.99999994, 0.99999994)
shape = SubResource("RectangleShape2D_bv6fd")
[node name="Collision2" type="CollisionShape2D" parent="." unique_id=1676208642]
shape = SubResource("RectangleShape2D_bv6fd")

11
Main.cs Normal file
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@@ -0,0 +1,11 @@
using System;
using Godot;
using NodeWar;
public partial class Main : Node2D
{
public override void _Ready()
{
var asd = BuildManager.Instance;
}
}

1
Main.cs.uid Normal file
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@@ -0,0 +1 @@
uid://cmcnly8kwwjia

6
MyInput.cs Normal file
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@@ -0,0 +1,6 @@
using Godot;
namespace NodeWar;
[InputMap]
public static partial class MyInput;

1
MyInput.cs.uid Normal file
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@@ -0,0 +1 @@
uid://qhvdkf6ohu4d

6
MyRes.cs Normal file
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@@ -0,0 +1,6 @@
using Godot;
namespace NodeWar;
[ResourceTree("/")]
public static partial class MyRes;

1
MyRes.cs.uid Normal file
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@@ -0,0 +1 @@
uid://vqjanihdukjs

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@@ -1,18 +1,13 @@
<Project Sdk="Godot.NET.Sdk/4.6.2">
<Project Sdk="Godot.NET.Sdk/4.6.3">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' "
>net9.0</TargetFramework
>
<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' ">net9.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>NodeWar</RootNamespace>
<LangVersion>14</LangVersion>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Firebelley.GodotUtilities" Version="6.2.0" />
<PackageReference
Include="GodotSharp.SourceGenerators"
Version="2.7.0-260519-1042.Release"
/>
<PackageReference Include="GodotSharp.SourceGenerators" Version="2.7.0-260519-1042.Release" />
</ItemGroup>
</Project>

18
Node War.csproj.old Normal file
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@@ -0,0 +1,18 @@
<Project Sdk="Godot.NET.Sdk/4.6.2">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' "
>net9.0</TargetFramework
>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>NodeWar</RootNamespace>
<LangVersion>14</LangVersion>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Firebelley.GodotUtilities" Version="6.2.0" />
<PackageReference
Include="GodotSharp.SourceGenerators"
Version="2.7.0-260519-1042.Release"
/>
</ItemGroup>
</Project>

100
Nodule.cs
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@@ -1,7 +1,6 @@
using System;
using System.Collections.Generic;
using Godot;
using GodotUtilities;
using NodeWar.scripts;
namespace NodeWar;
@@ -12,7 +11,7 @@ public enum NoduleType
Connector,
}
[Scene]
[SceneTree]
public partial class Nodule : Area2D
{
private const float GrowthFactor = 0.01f;
@@ -20,6 +19,8 @@ public partial class Nodule : Area2D
[Export]
private NoduleType _noduleType;
private bool _growAreaInside;
[Export]
public float MaxRadius { get; set; } = 360;
@@ -32,7 +33,7 @@ public partial class Nodule : Area2D
[Export]
public PackedScene RootScene { get; set; }
public List<Nodule> ConnectedNodules { get; set; } = [];
public List<Nodule> ConnectedNodules { get; } = [];
[Signal]
public delegate void NoduleBuiltEventHandler();
@@ -40,23 +41,20 @@ public partial class Nodule : Area2D
[Signal]
public delegate void BuildingCanceledEventHandler();
[Node]
private Node2D _gfx;
[Node]
private CollisionShape2D _baseCollision;
public override void _Ready()
{
AreaEntered += OnAreaEntered;
AreaExited += OnAreaExited;
_.ConnectionArea.NoduleEntered += HandleNoduleEntered;
_.ConnectionArea.NoduleExited += HandleNoduleExited;
switch (_noduleType)
{
case NoduleType.Base:
_gfx.Scale = new Vector2(2, 2);
Modulate = Colors.Red;
_baseCollision.Disabled = false;
_.Gfx.Get().Scale = new Vector2(2, 2);
_.BaseCollision.Disabled = false;
BuildNode();
break;
case NoduleType.Connector:
break;
@@ -67,44 +65,15 @@ public partial class Nodule : Area2D
QueueRedraw();
}
private void OnAreaEntered(Area2D area)
{
if (area is Nodule nodule)
{
if (nodule.BuildMode)
{
return;
}
ConnectedNodules.Add(nodule);
}
}
private void OnAreaExited(Area2D area)
{
if (area is Nodule nodule)
{
if (nodule.BuildMode)
{
return;
}
ConnectedNodules.Remove(nodule);
}
}
public override void _Process(double delta)
{
if (BuildMode)
{
GlobalPosition = GetGlobalMousePosition();
if (Input.IsMouseButtonPressed(MouseButton.Left))
if (Input.IsActionJustPressed(MyInput.MouseLeft))
{
EmitSignalNoduleBuilt();
BuildMode = false;
MouseEntered += OnMouseEntered;
BuildNode();
}
if (Input.IsMouseButtonPressed(MouseButton.Right))
@@ -116,6 +85,14 @@ public partial class Nodule : Area2D
}
else
{
if (Input.IsActionJustPressed(MyInput.MouseLeft) && _growAreaInside && !BuildMode)
{
var newNodule = Instantiator.Instantiate<Nodule>();
newNodule.BuildMode = true;
GetParent().AddChild(newNodule);
newNodule.GlobalPosition = GlobalPosition;
}
Age += GrowthFactor * delta.ToFloat();
Age = MathF.Min(Age, 1);
@@ -126,11 +103,6 @@ public partial class Nodule : Area2D
QueueRedraw();
}
private void OnMouseEntered()
{
GD.Print("Mouse entered");
}
public override void _Draw()
{
foreach (var nodule in ConnectedNodules)
@@ -159,11 +131,35 @@ public partial class Nodule : Area2D
}
}
public override void _Notification(int what)
private void HandleNoduleEntered(Nodule nodule)
{
if (what == NotificationSceneInstantiated)
ConnectedNodules.Add(nodule);
}
private void HandleNoduleExited(Nodule nodule)
{
ConnectedNodules.Remove(nodule);
}
private void BuildNode()
{
EmitSignalNoduleBuilt();
BuildMode = false;
// try connecting built nodule to connected ones
foreach (var connectedNodule in ConnectedNodules)
{
WireNodes();
BuildManager.Instance.RegisterConnection(this, connectedNodule);
}
_.GrowArea.Get().MouseEntered += () =>
{
_growAreaInside = true;
};
_.GrowArea.Get().MouseExited += () =>
{
_growAreaInside = false;
};
}
}

View File

@@ -7,13 +7,36 @@ public class NoduleConnection
public Nodule A { get; set; }
public Nodule B { get; set; }
protected bool Equals(NoduleConnection other)
public override bool Equals(object obj)
{
return Equals(A, other.A) && Equals(B, other.B);
if (ReferenceEquals(null, obj))
return false;
if (ReferenceEquals(this, obj))
return true;
return obj.GetType() == GetType() && Equals((NoduleConnection)obj);
}
private bool Equals(NoduleConnection other)
{
return (Equals(A, other.A) && Equals(B, other.B))
|| (Equals(A, other.B) && Equals(B, other.A));
}
public override int GetHashCode()
{
return HashCode.Combine(A, B);
var h1 = A?.GetHashCode() ?? 0;
var h2 = B?.GetHashCode() ?? 0;
return h1 ^ h2;
}
}
public static bool operator ==(NoduleConnection left, NoduleConnection right)
{
return Equals(left, right);
}
public static bool operator !=(NoduleConnection left, NoduleConnection right)
{
return !Equals(left, right);
}
}

32
Root.cs
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@@ -1,28 +1,18 @@
using System.Linq;
using Godot;
using GodotSharp.SourceGenerators;
using GodotUtilities;
namespace NodeWar;
[Scene]
[SceneTree]
public partial class Root : Node2D
{
[Node]
private Line2D _line2D;
private Nodule a;
private Nodule b;
public override void _Ready()
{
GD.Print(_line2D);
}
private Nodule _a;
private Nodule _b;
public void ConnectNodules(Nodule a, Nodule b)
{
this.a = a;
this.b = b;
_a = a;
_b = b;
GlobalPosition = a.GlobalPosition;
GenerateLinePoints();
@@ -30,7 +20,7 @@ public partial class Root : Node2D
private void GenerateLinePoints()
{
var direction = b.GlobalPosition - a.GlobalPosition;
var direction = _b.GlobalPosition - _a.GlobalPosition;
var sectionLength = direction.Length() / 5;
var points = new Vector2[5];
@@ -47,14 +37,6 @@ public partial class Root : Node2D
};
}
_line2D.Points = points;
}
public override void _Notification(int what)
{
if (what == NotificationSceneInstantiated)
{
WireNodes();
}
_.Line2D.Points = points;
}
}

View File

@@ -1,13 +1,12 @@
[gd_scene format=3 uid="uid://bf7croj2rk4q6"]
[ext_resource type="Script" uid="uid://cmcnly8kwwjia" path="res://Main.cs" id="1_272bh"]
[ext_resource type="Script" uid="uid://rirna2vebukw" path="res://addons/strategy_cam/strategy_camera.gd" id="2_0xm2m"]
[ext_resource type="Script" uid="uid://c2ufhsf60fl83" path="res://BuildManager.cs" id="2_5vw27"]
[ext_resource type="Script" uid="uid://de3jpss66xjfh" path="res://addons/curved_lines_2d/scalable_vector_shape_2d.gd" id="3_lquwl"]
[ext_resource type="Script" uid="uid://dlbv4pit17dnu" path="res://addons/curved_lines_2d/scalable_arc.gd" id="4_7mycd"]
[ext_resource type="PackedScene" uid="uid://b1a13w4ckxnub" path="res://gui.tscn" id="4_272bh"]
[ext_resource type="PackedScene" uid="uid://cd47em5shcnid" path="res://root.tscn" id="4_kek77"]
[ext_resource type="Script" uid="uid://dl1t88tthmwts" path="res://addons/curved_lines_2d/scalable_arc_list.gd" id="5_272bh"]
[ext_resource type="PackedScene" uid="uid://cb07jvtr8x7i1" path="res://nodule.tscn" id="8_5vw27"]
[ext_resource type="PackedScene" uid="uid://cb07jvtr8x7i1" path="res://Nodule.tscn" id="8_5vw27"]
[sub_resource type="Curve2D" id="Curve2D_5vw27"]
resource_local_to_scene = true
@@ -21,11 +20,7 @@ resource_local_to_scene = true
script = ExtResource("5_272bh")
[node name="Main" type="Node2D" unique_id=866253780]
[node name="BuildManager" type="Node" parent="." unique_id=288291270]
script = ExtResource("2_5vw27")
_noduleScene = ExtResource("8_5vw27")
_rootScene = ExtResource("4_kek77")
script = ExtResource("1_272bh")
[node name="CanvasLayer" type="CanvasLayer" parent="." unique_id=1010925224]

View File

@@ -2,13 +2,11 @@
[ext_resource type="Script" uid="uid://7em4o0ud8sgj" path="res://Nodule.cs" id="1_beybw"]
[ext_resource type="Script" uid="uid://de3jpss66xjfh" path="res://addons/curved_lines_2d/scalable_vector_shape_2d.gd" id="2_cahmm"]
[ext_resource type="PackedScene" uid="uid://cd47em5shcnid" path="res://root.tscn" id="2_k6tuy"]
[ext_resource type="PackedScene" uid="uid://cd47em5shcnid" path="res://Root.tscn" id="2_k6tuy"]
[ext_resource type="PackedScene" uid="uid://c4oxc6kyp3muy" path="res://ConnectionArea.tscn" id="3_0cigu"]
[ext_resource type="Script" uid="uid://dlbv4pit17dnu" path="res://addons/curved_lines_2d/scalable_arc.gd" id="3_fnyqb"]
[ext_resource type="Script" uid="uid://dl1t88tthmwts" path="res://addons/curved_lines_2d/scalable_arc_list.gd" id="4_qiyup"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_bv6fd"]
size = Vector2(150, 150)
[sub_resource type="CircleShape2D" id="CircleShape2D_k6tuy"]
radius = 140.0
@@ -23,23 +21,21 @@ point_count = 5
resource_local_to_scene = true
script = ExtResource("4_qiyup")
[sub_resource type="CircleShape2D" id="CircleShape2D_8l2gl"]
radius = 18.027756
[node name="Nodule" type="Area2D" unique_id=698496795]
script = ExtResource("1_beybw")
_noduleType = 1
Age = 0.5
RootScene = ExtResource("2_k6tuy")
[node name="Collision" type="CollisionShape2D" parent="." unique_id=402084582]
rotation = 0.7853982
shape = SubResource("RectangleShape2D_bv6fd")
[node name="Collision2" type="CollisionShape2D" parent="." unique_id=1073775238]
shape = SubResource("RectangleShape2D_bv6fd")
[node name="BaseCollision" type="CollisionShape2D" parent="." unique_id=1607878878]
shape = SubResource("CircleShape2D_k6tuy")
disabled = true
[node name="ConnectionArea" parent="." unique_id=943082837 instance=ExtResource("3_0cigu")]
[node name="Gfx" type="Node2D" parent="." unique_id=1962026750 node_paths=PackedStringArray("polygon", "line")]
z_index = 10
script = ExtResource("2_cahmm")
@@ -67,3 +63,9 @@ width = 4.0
default_color = Color(0, 0, 0, 1)
sharp_limit = 90.0
metadata/_edit_lock_ = true
[node name="GrowArea" type="Area2D" parent="." unique_id=1372859589]
[node name="CollisionShape2D" type="CollisionShape2D" parent="GrowArea" unique_id=270303533]
shape = SubResource("CircleShape2D_8l2gl")
debug_color = Color(0.92081034, 0.076709054, 0.6616314, 0.41960785)

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@@ -88,6 +88,11 @@ build={
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":66,"key_label":0,"unicode":98,"location":0,"echo":false,"script":null)
]
}
mouse_left={
"deadzone": 0.2,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
]
}
[physics]

View File

@@ -12,3 +12,4 @@ script = ExtResource("1_pyidc")
[node name="Line2D" type="Line2D" parent="." unique_id=388168093]
points = PackedVector2Array(16.4, 0, -25, -59, -53, -88, -94, -96, -130, -114, -151, -125, -167, -148, -188, -168, -207, -199, -243.105, -220)
width_curve = SubResource("Curve_pq8q7")
antialiased = true