asd
This commit is contained in:
@@ -3,58 +3,50 @@ using Godot;
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namespace NodeWar;
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[Singleton]
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public partial class BuildManager : Node
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{
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public bool Building { get; set; } = false;
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private bool Building { get; set; }
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public Nodule BuildingNodule { get; set; }
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public override void _Ready() { }
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[Export]
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private PackedScene _noduleScene;
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[Export]
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private PackedScene _rootScene;
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private Nodule BuildingNodule { get; set; }
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private Dictionary<NoduleConnection, Root> NoduleConnections { get; set; } = new();
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public override void _Process(double delta)
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{
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if (Input.IsActionJustPressed("build") && !Building)
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if (Input.IsActionJustPressed(MyInput.Build) && !Building)
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{
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Building = true;
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BuildingNodule = _noduleScene.Instantiate<Nodule>();
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BuildingNodule.BuildMode = true;
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BuildingNodule.NoduleBuilt += () =>
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{
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Building = false;
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// try connecting built nodule to connected ones
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foreach (var connectedNodule in BuildingNodule.ConnectedNodules)
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{
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RegisterConnection(BuildingNodule, connectedNodule);
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}
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BuildingNodule = null;
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};
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BuildingNodule.BuildingCanceled += () =>
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{
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Building = false;
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BuildingNodule = null;
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};
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GetParent().AddChild(BuildingNodule);
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StartBuilding();
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}
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}
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private void StartBuilding()
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{
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BuildingNodule = Instantiator.Instantiate<Nodule>();
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Building = true;
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BuildingNodule.BuildMode = true;
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BuildingNodule.NoduleBuilt += () =>
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{
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Building = false;
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BuildingNodule = null;
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};
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BuildingNodule.BuildingCanceled += () =>
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{
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Building = false;
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BuildingNodule = null;
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};
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GetParent().AddChild(BuildingNodule);
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}
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public void RegisterConnection(Nodule a, Nodule b)
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{
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if (!NoduleConnections.ContainsKey(new NoduleConnection { A = a, B = b }))
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{
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var root = _rootScene.Instantiate<Root>();
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var root = Instantiator.Instantiate<Root>();
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GetParent().AddChild(root);
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root.ConnectNodules(a, b);
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69
ConnectionArea.cs
Normal file
69
ConnectionArea.cs
Normal file
@@ -0,0 +1,69 @@
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using Godot;
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namespace NodeWar;
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[SceneTree]
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public partial class ConnectionArea : Area2D
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{
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[Signal]
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public delegate void NoduleEnteredEventHandler(Nodule nodule);
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[Signal]
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public delegate void NoduleExitedEventHandler(Nodule nodule);
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public override void _Ready()
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{
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AreaEntered += OnAreaEntered;
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AreaExited += OnAreaExited;
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}
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private void OnAreaEntered(Area2D area)
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{
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switch (area)
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{
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case Nodule nodule:
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HandleNoduleEntered(nodule);
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break;
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case ConnectionArea connectionArea:
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HandleNoduleEntered(connectionArea.GetParent() as Nodule);
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break;
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}
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return;
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void HandleNoduleEntered(Nodule newNodule)
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{
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if (newNodule.BuildMode)
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{
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return;
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}
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EmitSignalNoduleEntered(newNodule);
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}
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}
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private void OnAreaExited(Area2D area)
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{
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switch (area)
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{
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case Nodule nodule:
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HandleNoduleExited(nodule);
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break;
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case ConnectionArea connectionArea:
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HandleNoduleExited(connectionArea.GetParent() as Nodule);
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break;
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}
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return;
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void HandleNoduleExited(Nodule newNodule)
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{
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if (newNodule.BuildMode)
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{
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return;
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}
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EmitSignalNoduleExited(newNodule);
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}
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}
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}
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1
ConnectionArea.cs.uid
Normal file
1
ConnectionArea.cs.uid
Normal file
@@ -0,0 +1 @@
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uid://w5ba3yo120vc
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17
ConnectionArea.tscn
Normal file
17
ConnectionArea.tscn
Normal file
@@ -0,0 +1,17 @@
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[gd_scene format=3 uid="uid://c4oxc6kyp3muy"]
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[ext_resource type="Script" uid="uid://w5ba3yo120vc" path="res://ConnectionArea.cs" id="1_djo5v"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_bv6fd"]
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size = Vector2(150, 150)
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[node name="ConnectionArea" type="Area2D" unique_id=943082837]
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script = ExtResource("1_djo5v")
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[node name="Collision" type="CollisionShape2D" parent="." unique_id=260055498]
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rotation = 0.7853982
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scale = Vector2(0.99999994, 0.99999994)
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shape = SubResource("RectangleShape2D_bv6fd")
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[node name="Collision2" type="CollisionShape2D" parent="." unique_id=1676208642]
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shape = SubResource("RectangleShape2D_bv6fd")
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11
Main.cs
Normal file
11
Main.cs
Normal file
@@ -0,0 +1,11 @@
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using System;
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using Godot;
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using NodeWar;
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public partial class Main : Node2D
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{
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public override void _Ready()
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{
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var asd = BuildManager.Instance;
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}
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}
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1
Main.cs.uid
Normal file
1
Main.cs.uid
Normal file
@@ -0,0 +1 @@
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uid://cmcnly8kwwjia
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6
MyInput.cs
Normal file
6
MyInput.cs
Normal file
@@ -0,0 +1,6 @@
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using Godot;
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namespace NodeWar;
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[InputMap]
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public static partial class MyInput;
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1
MyInput.cs.uid
Normal file
1
MyInput.cs.uid
Normal file
@@ -0,0 +1 @@
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uid://qhvdkf6ohu4d
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6
MyRes.cs
Normal file
6
MyRes.cs
Normal file
@@ -0,0 +1,6 @@
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using Godot;
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namespace NodeWar;
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[ResourceTree("/")]
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public static partial class MyRes;
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1
MyRes.cs.uid
Normal file
1
MyRes.cs.uid
Normal file
@@ -0,0 +1 @@
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uid://vqjanihdukjs
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@@ -1,18 +1,13 @@
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<Project Sdk="Godot.NET.Sdk/4.6.2">
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<Project Sdk="Godot.NET.Sdk/4.6.3">
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<PropertyGroup>
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<TargetFramework>net10.0</TargetFramework>
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<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' "
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>net9.0</TargetFramework
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>
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<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' ">net9.0</TargetFramework>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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<RootNamespace>NodeWar</RootNamespace>
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<LangVersion>14</LangVersion>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Firebelley.GodotUtilities" Version="6.2.0" />
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<PackageReference
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Include="GodotSharp.SourceGenerators"
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Version="2.7.0-260519-1042.Release"
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/>
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<PackageReference Include="GodotSharp.SourceGenerators" Version="2.7.0-260519-1042.Release" />
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</ItemGroup>
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</Project>
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18
Node War.csproj.old
Normal file
18
Node War.csproj.old
Normal file
@@ -0,0 +1,18 @@
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<Project Sdk="Godot.NET.Sdk/4.6.2">
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<PropertyGroup>
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<TargetFramework>net10.0</TargetFramework>
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<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' "
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>net9.0</TargetFramework
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>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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<RootNamespace>NodeWar</RootNamespace>
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<LangVersion>14</LangVersion>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Firebelley.GodotUtilities" Version="6.2.0" />
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<PackageReference
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Include="GodotSharp.SourceGenerators"
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Version="2.7.0-260519-1042.Release"
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/>
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</ItemGroup>
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</Project>
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100
Nodule.cs
100
Nodule.cs
@@ -1,7 +1,6 @@
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using System;
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using System.Collections.Generic;
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using Godot;
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using GodotUtilities;
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using NodeWar.scripts;
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namespace NodeWar;
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@@ -12,7 +11,7 @@ public enum NoduleType
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Connector,
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}
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[Scene]
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[SceneTree]
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public partial class Nodule : Area2D
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{
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private const float GrowthFactor = 0.01f;
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@@ -20,6 +19,8 @@ public partial class Nodule : Area2D
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[Export]
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private NoduleType _noduleType;
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private bool _growAreaInside;
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[Export]
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public float MaxRadius { get; set; } = 360;
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@@ -32,7 +33,7 @@ public partial class Nodule : Area2D
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[Export]
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public PackedScene RootScene { get; set; }
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public List<Nodule> ConnectedNodules { get; set; } = [];
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public List<Nodule> ConnectedNodules { get; } = [];
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[Signal]
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public delegate void NoduleBuiltEventHandler();
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@@ -40,23 +41,20 @@ public partial class Nodule : Area2D
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[Signal]
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public delegate void BuildingCanceledEventHandler();
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[Node]
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private Node2D _gfx;
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[Node]
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private CollisionShape2D _baseCollision;
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public override void _Ready()
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{
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AreaEntered += OnAreaEntered;
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AreaExited += OnAreaExited;
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_.ConnectionArea.NoduleEntered += HandleNoduleEntered;
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_.ConnectionArea.NoduleExited += HandleNoduleExited;
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switch (_noduleType)
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{
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case NoduleType.Base:
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_gfx.Scale = new Vector2(2, 2);
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Modulate = Colors.Red;
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_baseCollision.Disabled = false;
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_.Gfx.Get().Scale = new Vector2(2, 2);
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_.BaseCollision.Disabled = false;
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||||
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BuildNode();
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break;
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case NoduleType.Connector:
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break;
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@@ -67,44 +65,15 @@ public partial class Nodule : Area2D
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||||
QueueRedraw();
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||||
}
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private void OnAreaEntered(Area2D area)
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{
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if (area is Nodule nodule)
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||||
{
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||||
if (nodule.BuildMode)
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||||
{
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||||
return;
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||||
}
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||||
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||||
ConnectedNodules.Add(nodule);
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||||
}
|
||||
}
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||||
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||||
private void OnAreaExited(Area2D area)
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||||
{
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||||
if (area is Nodule nodule)
|
||||
{
|
||||
if (nodule.BuildMode)
|
||||
{
|
||||
return;
|
||||
}
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||||
|
||||
ConnectedNodules.Remove(nodule);
|
||||
}
|
||||
}
|
||||
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||||
public override void _Process(double delta)
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||||
{
|
||||
if (BuildMode)
|
||||
{
|
||||
GlobalPosition = GetGlobalMousePosition();
|
||||
|
||||
if (Input.IsMouseButtonPressed(MouseButton.Left))
|
||||
if (Input.IsActionJustPressed(MyInput.MouseLeft))
|
||||
{
|
||||
EmitSignalNoduleBuilt();
|
||||
BuildMode = false;
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||||
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||||
MouseEntered += OnMouseEntered;
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BuildNode();
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||||
}
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if (Input.IsMouseButtonPressed(MouseButton.Right))
|
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@@ -116,6 +85,14 @@ public partial class Nodule : Area2D
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||||
}
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||||
else
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{
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if (Input.IsActionJustPressed(MyInput.MouseLeft) && _growAreaInside && !BuildMode)
|
||||
{
|
||||
var newNodule = Instantiator.Instantiate<Nodule>();
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||||
newNodule.BuildMode = true;
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||||
GetParent().AddChild(newNodule);
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||||
newNodule.GlobalPosition = GlobalPosition;
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||||
}
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||||
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||||
Age += GrowthFactor * delta.ToFloat();
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||||
Age = MathF.Min(Age, 1);
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|
||||
@@ -126,11 +103,6 @@ public partial class Nodule : Area2D
|
||||
QueueRedraw();
|
||||
}
|
||||
|
||||
private void OnMouseEntered()
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||||
{
|
||||
GD.Print("Mouse entered");
|
||||
}
|
||||
|
||||
public override void _Draw()
|
||||
{
|
||||
foreach (var nodule in ConnectedNodules)
|
||||
@@ -159,11 +131,35 @@ public partial class Nodule : Area2D
|
||||
}
|
||||
}
|
||||
|
||||
public override void _Notification(int what)
|
||||
private void HandleNoduleEntered(Nodule nodule)
|
||||
{
|
||||
if (what == NotificationSceneInstantiated)
|
||||
ConnectedNodules.Add(nodule);
|
||||
}
|
||||
|
||||
private void HandleNoduleExited(Nodule nodule)
|
||||
{
|
||||
ConnectedNodules.Remove(nodule);
|
||||
}
|
||||
|
||||
private void BuildNode()
|
||||
{
|
||||
EmitSignalNoduleBuilt();
|
||||
BuildMode = false;
|
||||
|
||||
// try connecting built nodule to connected ones
|
||||
foreach (var connectedNodule in ConnectedNodules)
|
||||
{
|
||||
WireNodes();
|
||||
BuildManager.Instance.RegisterConnection(this, connectedNodule);
|
||||
}
|
||||
|
||||
_.GrowArea.Get().MouseEntered += () =>
|
||||
{
|
||||
_growAreaInside = true;
|
||||
};
|
||||
|
||||
_.GrowArea.Get().MouseExited += () =>
|
||||
{
|
||||
_growAreaInside = false;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,13 +7,36 @@ public class NoduleConnection
|
||||
public Nodule A { get; set; }
|
||||
public Nodule B { get; set; }
|
||||
|
||||
protected bool Equals(NoduleConnection other)
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return Equals(A, other.A) && Equals(B, other.B);
|
||||
if (ReferenceEquals(null, obj))
|
||||
return false;
|
||||
if (ReferenceEquals(this, obj))
|
||||
return true;
|
||||
|
||||
return obj.GetType() == GetType() && Equals((NoduleConnection)obj);
|
||||
}
|
||||
|
||||
private bool Equals(NoduleConnection other)
|
||||
{
|
||||
return (Equals(A, other.A) && Equals(B, other.B))
|
||||
|| (Equals(A, other.B) && Equals(B, other.A));
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine(A, B);
|
||||
var h1 = A?.GetHashCode() ?? 0;
|
||||
var h2 = B?.GetHashCode() ?? 0;
|
||||
return h1 ^ h2;
|
||||
}
|
||||
|
||||
public static bool operator ==(NoduleConnection left, NoduleConnection right)
|
||||
{
|
||||
return Equals(left, right);
|
||||
}
|
||||
|
||||
public static bool operator !=(NoduleConnection left, NoduleConnection right)
|
||||
{
|
||||
return !Equals(left, right);
|
||||
}
|
||||
}
|
||||
32
Root.cs
32
Root.cs
@@ -1,28 +1,18 @@
|
||||
using System.Linq;
|
||||
using Godot;
|
||||
using GodotSharp.SourceGenerators;
|
||||
using GodotUtilities;
|
||||
|
||||
namespace NodeWar;
|
||||
|
||||
[Scene]
|
||||
[SceneTree]
|
||||
public partial class Root : Node2D
|
||||
{
|
||||
[Node]
|
||||
private Line2D _line2D;
|
||||
|
||||
private Nodule a;
|
||||
private Nodule b;
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
GD.Print(_line2D);
|
||||
}
|
||||
private Nodule _a;
|
||||
private Nodule _b;
|
||||
|
||||
public void ConnectNodules(Nodule a, Nodule b)
|
||||
{
|
||||
this.a = a;
|
||||
this.b = b;
|
||||
_a = a;
|
||||
_b = b;
|
||||
|
||||
GlobalPosition = a.GlobalPosition;
|
||||
GenerateLinePoints();
|
||||
@@ -30,7 +20,7 @@ public partial class Root : Node2D
|
||||
|
||||
private void GenerateLinePoints()
|
||||
{
|
||||
var direction = b.GlobalPosition - a.GlobalPosition;
|
||||
var direction = _b.GlobalPosition - _a.GlobalPosition;
|
||||
var sectionLength = direction.Length() / 5;
|
||||
var points = new Vector2[5];
|
||||
|
||||
@@ -47,14 +37,6 @@ public partial class Root : Node2D
|
||||
};
|
||||
}
|
||||
|
||||
_line2D.Points = points;
|
||||
}
|
||||
|
||||
public override void _Notification(int what)
|
||||
{
|
||||
if (what == NotificationSceneInstantiated)
|
||||
{
|
||||
WireNodes();
|
||||
}
|
||||
_.Line2D.Points = points;
|
||||
}
|
||||
}
|
||||
|
||||
11
main.tscn
11
main.tscn
@@ -1,13 +1,12 @@
|
||||
[gd_scene format=3 uid="uid://bf7croj2rk4q6"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cmcnly8kwwjia" path="res://Main.cs" id="1_272bh"]
|
||||
[ext_resource type="Script" uid="uid://rirna2vebukw" path="res://addons/strategy_cam/strategy_camera.gd" id="2_0xm2m"]
|
||||
[ext_resource type="Script" uid="uid://c2ufhsf60fl83" path="res://BuildManager.cs" id="2_5vw27"]
|
||||
[ext_resource type="Script" uid="uid://de3jpss66xjfh" path="res://addons/curved_lines_2d/scalable_vector_shape_2d.gd" id="3_lquwl"]
|
||||
[ext_resource type="Script" uid="uid://dlbv4pit17dnu" path="res://addons/curved_lines_2d/scalable_arc.gd" id="4_7mycd"]
|
||||
[ext_resource type="PackedScene" uid="uid://b1a13w4ckxnub" path="res://gui.tscn" id="4_272bh"]
|
||||
[ext_resource type="PackedScene" uid="uid://cd47em5shcnid" path="res://root.tscn" id="4_kek77"]
|
||||
[ext_resource type="Script" uid="uid://dl1t88tthmwts" path="res://addons/curved_lines_2d/scalable_arc_list.gd" id="5_272bh"]
|
||||
[ext_resource type="PackedScene" uid="uid://cb07jvtr8x7i1" path="res://nodule.tscn" id="8_5vw27"]
|
||||
[ext_resource type="PackedScene" uid="uid://cb07jvtr8x7i1" path="res://Nodule.tscn" id="8_5vw27"]
|
||||
|
||||
[sub_resource type="Curve2D" id="Curve2D_5vw27"]
|
||||
resource_local_to_scene = true
|
||||
@@ -21,11 +20,7 @@ resource_local_to_scene = true
|
||||
script = ExtResource("5_272bh")
|
||||
|
||||
[node name="Main" type="Node2D" unique_id=866253780]
|
||||
|
||||
[node name="BuildManager" type="Node" parent="." unique_id=288291270]
|
||||
script = ExtResource("2_5vw27")
|
||||
_noduleScene = ExtResource("8_5vw27")
|
||||
_rootScene = ExtResource("4_kek77")
|
||||
script = ExtResource("1_272bh")
|
||||
|
||||
[node name="CanvasLayer" type="CanvasLayer" parent="." unique_id=1010925224]
|
||||
|
||||
|
||||
24
nodule.tscn
24
nodule.tscn
@@ -2,13 +2,11 @@
|
||||
|
||||
[ext_resource type="Script" uid="uid://7em4o0ud8sgj" path="res://Nodule.cs" id="1_beybw"]
|
||||
[ext_resource type="Script" uid="uid://de3jpss66xjfh" path="res://addons/curved_lines_2d/scalable_vector_shape_2d.gd" id="2_cahmm"]
|
||||
[ext_resource type="PackedScene" uid="uid://cd47em5shcnid" path="res://root.tscn" id="2_k6tuy"]
|
||||
[ext_resource type="PackedScene" uid="uid://cd47em5shcnid" path="res://Root.tscn" id="2_k6tuy"]
|
||||
[ext_resource type="PackedScene" uid="uid://c4oxc6kyp3muy" path="res://ConnectionArea.tscn" id="3_0cigu"]
|
||||
[ext_resource type="Script" uid="uid://dlbv4pit17dnu" path="res://addons/curved_lines_2d/scalable_arc.gd" id="3_fnyqb"]
|
||||
[ext_resource type="Script" uid="uid://dl1t88tthmwts" path="res://addons/curved_lines_2d/scalable_arc_list.gd" id="4_qiyup"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_bv6fd"]
|
||||
size = Vector2(150, 150)
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_k6tuy"]
|
||||
radius = 140.0
|
||||
|
||||
@@ -23,23 +21,21 @@ point_count = 5
|
||||
resource_local_to_scene = true
|
||||
script = ExtResource("4_qiyup")
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_8l2gl"]
|
||||
radius = 18.027756
|
||||
|
||||
[node name="Nodule" type="Area2D" unique_id=698496795]
|
||||
script = ExtResource("1_beybw")
|
||||
_noduleType = 1
|
||||
Age = 0.5
|
||||
RootScene = ExtResource("2_k6tuy")
|
||||
|
||||
[node name="Collision" type="CollisionShape2D" parent="." unique_id=402084582]
|
||||
rotation = 0.7853982
|
||||
shape = SubResource("RectangleShape2D_bv6fd")
|
||||
|
||||
[node name="Collision2" type="CollisionShape2D" parent="." unique_id=1073775238]
|
||||
shape = SubResource("RectangleShape2D_bv6fd")
|
||||
|
||||
[node name="BaseCollision" type="CollisionShape2D" parent="." unique_id=1607878878]
|
||||
shape = SubResource("CircleShape2D_k6tuy")
|
||||
disabled = true
|
||||
|
||||
[node name="ConnectionArea" parent="." unique_id=943082837 instance=ExtResource("3_0cigu")]
|
||||
|
||||
[node name="Gfx" type="Node2D" parent="." unique_id=1962026750 node_paths=PackedStringArray("polygon", "line")]
|
||||
z_index = 10
|
||||
script = ExtResource("2_cahmm")
|
||||
@@ -67,3 +63,9 @@ width = 4.0
|
||||
default_color = Color(0, 0, 0, 1)
|
||||
sharp_limit = 90.0
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="GrowArea" type="Area2D" parent="." unique_id=1372859589]
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="GrowArea" unique_id=270303533]
|
||||
shape = SubResource("CircleShape2D_8l2gl")
|
||||
debug_color = Color(0.92081034, 0.076709054, 0.6616314, 0.41960785)
|
||||
|
||||
@@ -88,6 +88,11 @@ build={
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":66,"key_label":0,"unicode":98,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
mouse_left={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[physics]
|
||||
|
||||
|
||||
@@ -12,3 +12,4 @@ script = ExtResource("1_pyidc")
|
||||
[node name="Line2D" type="Line2D" parent="." unique_id=388168093]
|
||||
points = PackedVector2Array(16.4, 0, -25, -59, -53, -88, -94, -96, -130, -114, -151, -125, -167, -148, -188, -168, -207, -199, -243.105, -220)
|
||||
width_curve = SubResource("Curve_pq8q7")
|
||||
antialiased = true
|
||||
|
||||
Reference in New Issue
Block a user