more stuff
This commit is contained in:
22
Damager.cs
Normal file
22
Damager.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using Godot;
|
||||
using NodeWar.scripts.components;
|
||||
|
||||
public partial class Damager : Timer
|
||||
{
|
||||
[Export]
|
||||
public float Damage { get; set; } = 1;
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
Timeout += OnTimeout;
|
||||
}
|
||||
|
||||
private void OnTimeout()
|
||||
{
|
||||
var healthComponent = GetParent().GetNode<HealthComponent>("HealthComponent");
|
||||
healthComponent?.TakeDamage(Damage);
|
||||
}
|
||||
|
||||
public override void _Process(double delta) { }
|
||||
}
|
||||
1
Damager.cs.uid
Normal file
1
Damager.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://bfi1cm0m4wuk2
|
||||
@@ -65,5 +65,5 @@ position = Vector2(707, 439)
|
||||
Faction = 2
|
||||
|
||||
[node name="Pip" parent="." unique_id=1889156888 node_paths=PackedStringArray("Target") instance=ExtResource("6_7mycd")]
|
||||
position = Vector2(546, 310)
|
||||
position = Vector2(-7, -14)
|
||||
Target = NodePath("../EnemyBase")
|
||||
|
||||
16
pip.tscn
16
pip.tscn
@@ -2,17 +2,27 @@
|
||||
|
||||
[ext_resource type="Script" uid="uid://cdbkkb2cpwkn1" path="res://scripts/Pip.cs" id="1_2foya"]
|
||||
[ext_resource type="Texture2D" uid="uid://dkpk1ubnmbl68" path="res://assets/pip.png" id="2_46jm3"]
|
||||
[ext_resource type="PackedScene" uid="uid://dn6jqa3wj40ir" path="res://scripts/components/health_component.tscn" id="3_46jm3"]
|
||||
[ext_resource type="Script" uid="uid://bfi1cm0m4wuk2" path="res://Damager.cs" id="4_6fdkq"]
|
||||
|
||||
[node name="Pip" type="Area2D" unique_id=1889156888 node_paths=PackedStringArray("Target")]
|
||||
[node name="Pip" type="Area2D" unique_id=1889156888]
|
||||
script = ExtResource("1_2foya")
|
||||
Faction = 1
|
||||
Target = NodePath("")
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="." unique_id=528123989]
|
||||
polygon = PackedVector2Array(-18.5, -18.5, -18.5, 18.5, 18.5, 18.5, 18.5, -18.5)
|
||||
|
||||
[node name="Gfx" type="Sprite2D" parent="." unique_id=1494214084]
|
||||
modulate = Color(0.5376854, 0.9999998, 0.6650417, 1)
|
||||
texture = ExtResource("2_46jm3")
|
||||
|
||||
[node name="HealthComponent" parent="." unique_id=1360050278 node_paths=PackedStringArray("Gfx") instance=ExtResource("3_46jm3")]
|
||||
visible = false
|
||||
Gfx = NodePath("../Gfx")
|
||||
Health = 5.0
|
||||
MaxHealth = 5.0
|
||||
|
||||
[node name="Damager" type="Timer" parent="." unique_id=1839733483]
|
||||
autostart = true
|
||||
script = ExtResource("4_6fdkq")
|
||||
|
||||
[connection signal="area_entered" from="." to="." method="_on_area_entered"]
|
||||
|
||||
@@ -2,11 +2,13 @@ using System;
|
||||
using Godot;
|
||||
using NodeWar;
|
||||
using NodeWar.Scripts;
|
||||
using NodeWar.scripts.components;
|
||||
|
||||
public partial class Base : Area2D
|
||||
{
|
||||
private ProgressBar _progressBar;
|
||||
private ProgressBar _healthBar;
|
||||
public HealthComponent HealthComponent;
|
||||
|
||||
private Node2D _selection;
|
||||
private Node2D _gfx;
|
||||
|
||||
@@ -16,12 +18,6 @@ public partial class Base : Area2D
|
||||
[Export]
|
||||
public Faction Faction = Faction.Neutral;
|
||||
|
||||
[Export]
|
||||
public float Health { get; set; } = 50;
|
||||
|
||||
[Export]
|
||||
public float MaxHealth { get; set; } = 50;
|
||||
|
||||
private float _buildSpeed = 28;
|
||||
private float _buildProgress = 0;
|
||||
private float _maxBuildProgress = 100;
|
||||
@@ -34,15 +30,15 @@ public partial class Base : Area2D
|
||||
MouseEntered += OnMouseEntered;
|
||||
MouseExited += OnMouseExited;
|
||||
|
||||
_healthBar = GetNode<ProgressBar>("HealthBar");
|
||||
HealthComponent = GetNode<HealthComponent>("HealthComponent");
|
||||
_progressBar = GetNode<ProgressBar>("ProgressBar");
|
||||
_selection = GetNode<Node2D>("Selection");
|
||||
_gfx = GetNode<Node2D>("Gfx");
|
||||
|
||||
_selection.Visible = false;
|
||||
_progressBar.MaxValue = _maxBuildProgress;
|
||||
_healthBar.MaxValue = MaxHealth;
|
||||
_healthBar.Value = Health;
|
||||
HealthComponent.MaxHealth = 100;
|
||||
HealthComponent.Health = 100;
|
||||
|
||||
UpdateColor();
|
||||
}
|
||||
@@ -59,6 +55,7 @@ public partial class Base : Area2D
|
||||
var pip = _pipScene.Instantiate<Pip>();
|
||||
|
||||
GetParent().AddChild(pip);
|
||||
pip.Faction = Faction;
|
||||
pip.GlobalPosition = GlobalPosition;
|
||||
pip.Target = GetTree().GetFirstNodeInGroup("enemyBase") as Base;
|
||||
}
|
||||
@@ -88,7 +85,6 @@ public partial class Base : Area2D
|
||||
private void UpdateProgressBars()
|
||||
{
|
||||
_progressBar.Value = _buildProgress;
|
||||
_healthBar.Value = Health;
|
||||
}
|
||||
|
||||
private void OnMouseExited()
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using Godot;
|
||||
|
||||
namespace NodeWar.Scripts;
|
||||
@@ -13,8 +14,20 @@ public partial class Pip : Area2D
|
||||
[Export]
|
||||
public float Speed { get; set; } = 100;
|
||||
|
||||
private Sprite2D _gfx;
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
_gfx = GetNode<Sprite2D>("Gfx");
|
||||
|
||||
_gfx.Modulate = Faction switch
|
||||
{
|
||||
Faction.Neutral => Colors.Gray,
|
||||
Faction.Player => Colors.DarkGreen,
|
||||
Faction.Computer => Colors.DarkRed,
|
||||
_ => throw new ArgumentOutOfRangeException(),
|
||||
};
|
||||
|
||||
AreaEntered += OnAreaEntered;
|
||||
}
|
||||
|
||||
@@ -31,7 +44,7 @@ public partial class Pip : Area2D
|
||||
{
|
||||
if (body is Base { Faction: Faction.Computer } enteredBase)
|
||||
{
|
||||
enteredBase.Health -= 1;
|
||||
enteredBase.HealthComponent.TakeDamage(1);
|
||||
QueueFree();
|
||||
}
|
||||
}
|
||||
|
||||
60
scripts/components/HealthComponent.cs
Normal file
60
scripts/components/HealthComponent.cs
Normal file
@@ -0,0 +1,60 @@
|
||||
using System.Threading.Tasks;
|
||||
using Godot;
|
||||
|
||||
namespace NodeWar.scripts.components;
|
||||
|
||||
public partial class HealthComponent : ProgressBar
|
||||
{
|
||||
[Export]
|
||||
public Sprite2D Gfx { get; set; }
|
||||
|
||||
[Export]
|
||||
public float Health { get; set; } = 100;
|
||||
|
||||
[Export]
|
||||
public float MaxHealth { get; set; } = 100;
|
||||
|
||||
[Signal]
|
||||
public delegate float HealthChangedEventHandler(float oldHealth, float newHealth);
|
||||
|
||||
public void TakeDamage(float damage)
|
||||
{
|
||||
Health -= damage;
|
||||
EmitSignal(SignalName.HealthChanged, Health + damage, Health);
|
||||
|
||||
if (Health <= 0)
|
||||
{
|
||||
Die();
|
||||
return;
|
||||
}
|
||||
|
||||
if (Gfx != null)
|
||||
{
|
||||
var originalColor = Gfx.Modulate;
|
||||
|
||||
Gfx.Modulate = new Color(10, 10, 10);
|
||||
|
||||
GetTree().CreateTimer(0.1f).Timeout += () =>
|
||||
{
|
||||
Gfx.Modulate = originalColor;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
public void Die()
|
||||
{
|
||||
GD.Print("I am dying!");
|
||||
GetParent().QueueFree();
|
||||
}
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
Value = Health;
|
||||
MaxValue = MaxHealth;
|
||||
}
|
||||
|
||||
public override void _Process(double delta)
|
||||
{
|
||||
Value = Health;
|
||||
}
|
||||
}
|
||||
1
scripts/components/HealthComponent.cs.uid
Normal file
1
scripts/components/HealthComponent.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://b26j7cq2pgk6q
|
||||
29
scripts/components/health_component.tscn
Normal file
29
scripts/components/health_component.tscn
Normal file
@@ -0,0 +1,29 @@
|
||||
[gd_scene format=3 uid="uid://dn6jqa3wj40ir"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://b26j7cq2pgk6q" path="res://scripts/components/HealthComponent.cs" id="1_kkm8u"]
|
||||
|
||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_21bcp"]
|
||||
bg_color = Color(0.4249828, 0.6869066, 0, 1)
|
||||
corner_radius_top_left = 6
|
||||
corner_radius_top_right = 6
|
||||
corner_radius_bottom_right = 6
|
||||
corner_radius_bottom_left = 6
|
||||
|
||||
[node name="HealthComponent" type="ProgressBar" unique_id=1360050278]
|
||||
anchors_preset = 8
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_left = -13.5
|
||||
offset_top = -64.0
|
||||
offset_right = 13.5
|
||||
offset_bottom = 64.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
theme_override_styles/fill = SubResource("StyleBoxFlat_21bcp")
|
||||
max_value = 10.0
|
||||
value = 5.36
|
||||
fill_mode = 3
|
||||
show_percentage = false
|
||||
script = ExtResource("1_kkm8u")
|
||||
Reference in New Issue
Block a user