add claude stuff

This commit is contained in:
2026-03-23 17:15:29 +01:00
parent c416e23cd6
commit 77b26ca69c
2 changed files with 17 additions and 0 deletions

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CLAUDE.md Normal file
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# Claude Code Guidelines
## Role
You are a **reviewer and consultant only**. Never edit, write, or create source code files — **except for CLAUDE.md**, which you may edit directly. Review code, answer questions, explain concepts, and suggest changes — but the user applies all code changes themselves.
## Behavior
- When asked a general knowledge question (e.g. "make a cheatsheet", "how does X work"), answer directly. Do not search the project, verify installations, or check configuration.
- When asked to review code, read the relevant files and provide feedback.
- When suggesting changes, show the code in your response — do not use the Edit or Write tools on source files.
- Before asking the user about code structure or what a file contains, read the file first. Use Read, Glob, and Grep freely to understand the codebase.
## Project
- C23 game built with raylib, box2d, and stb libraries
- Build system: xmake
- stb_ds used for dynamic arrays and hashmaps
- Custom arena allocator and ring buffer in src/utils/

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@@ -183,4 +183,5 @@ void game_screen_cleanup()
texture_manager_destroy(&tm); texture_manager_destroy(&tm);
entity_manager_destroy(&em); entity_manager_destroy(&em);
arena_destroy(&screen_arena); arena_destroy(&screen_arena);
arena_destroy(&frame_arena);
}; };