using System.Linq; using Godot; using Godot.Collections; using yourareanaiceo; [GlobalClass] public partial class MeetingResource : Resource { [Export] public Array OnMeetingStartActions { get; set; } = []; [Export] public Array OnMeetingEndActions { get; set; } = []; [Export] public string Title { get; set; } [Export] public Color Color { get; set; } public void StartMeeting(GameState gameState) { OnMeetingStartActions.ToList().ForEach(m => m.Execute(gameState)); } public void EndMeeting(GameState gameState) { OnMeetingEndActions.ToList().ForEach(m => m.Execute(gameState)); } } public partial class DummyMeetingResource : MeetingResource { public DummyMeetingResource() { Title = "Dummy Meeting"; Color = Colors.Magenta; } }