refactor party
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@@ -2,6 +2,8 @@ using System.Collections.Generic;
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using System.Linq;
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using Godot;
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namespace Game;
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[SceneTree]
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public partial class DaySchedule : PanelContainer
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{
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@@ -52,6 +54,8 @@ public partial class DaySchedule : PanelContainer
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GetTimeSlots().First().StartMeeting();
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_currentSlot += 1;
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EventBus.DayStarted?.Invoke();
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}
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public void EndDay()
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