refactor party
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@@ -1,5 +1,7 @@
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using Game.Extensions;
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using Godot;
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using yourareanaiceo;
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namespace Game;
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public partial class CurrentTimeLine : Panel
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{
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@@ -14,7 +16,7 @@ public partial class CurrentTimeLine : Panel
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return;
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var pos = OffsetTransformPosition;
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pos.Y += Speed * delta.toFloat();
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pos.Y += Speed * DoubleExtensions.toFloat(delta);
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OffsetTransformPosition = pos;
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}
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