bisschen gui bisschen moving timeline
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@@ -4,9 +4,6 @@ using Godot;
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[SceneTree]
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public partial class DaySchedule : PanelContainer
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{
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[Export]
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private Company _company;
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[Export]
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private int _hoursInDay = 6;
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@@ -21,4 +18,9 @@ public partial class DaySchedule : PanelContainer
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TimeSlotContainer.AddChild(timeSlot);
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}
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}
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public void StartDay()
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{
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CurrentTimeLine.Running = true;
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}
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}
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