<Project Sdk="Godot.NET.Sdk/4.7.0">
  <PropertyGroup>
    <TargetFramework>net8.0</TargetFramework>
    <TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' ">net9.0</TargetFramework>
    <EnableDynamicLoading>true</EnableDynamicLoading>
    <RootNamespace>Game</RootNamespace>
    <Authors>Jens Becker</Authors>
  </PropertyGroup>
  <ItemGroup>
    <PackageReference Include="GodotSharp.SourceGenerators" Version="2.7.0" />
  </ItemGroup>
  <ItemGroup>
    <Folder Include=".godot\" />
    <Folder Include=".godot\mono\" />
  </ItemGroup>
</Project>
