using Godot;

[GlobalClass]
public partial class MeetingResource : Resource
{
    [Export]
    public string Title { get; set; }

    [Export]
    public Color Color { get; set; }
}

public partial class DummyMeetingResource : MeetingResource
{
    public DummyMeetingResource()
    {
        Title = "Dummy Meeting";
        Color = Colors.Magenta;
    }
}
